Journal Publications
- "Tileable BTF",
M. K. Leung, W. M. Pang, C. W. Fu, T. T. Wong and P. A. Heng,
IEEE Transactions on Visualization and Computer Graphics, 2007, to appear.
- " Estimating Light Vectors in Real Time ",
W. M. Pang, T. T. Wong and P. A. Heng,
IEEE Computer Graphics & Applications , Vol. 24, No. 3, May-June 2004, pp. 36-43.
Conference Publications
- "PPU-accelerated medical simulation for Skin Deformation using Chinese Visible Human data",
W. M. Pang, J. Qin, Y. P. Chui, T. T. Wong, Simon H. Z. Ming and P. A. Heng,
in Proceedings of Computer Assisted Radiology and Surgery 2007 (CARS 2007), to appear
Book Chapters
- "Shader Implementation of High-Quality PRNG",
W. M. Pang, T. T. Wong and P. A. Heng,
Shader X5: Advanced Rendering Techniques, Edited by W. Engel, Charles River Media, 2007, pp. 579-590.
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