Virtual Reality, Visualization and Imaging Research Centre

Department of Computer Science & Engineering, CUHK.

 

Yongming Xie

 

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VR Shader man

VR Shader man is a tool , It support OpenGL 1.4 and OpenGL Shading Language . VR Shader man allows anyone to easily develop OpenGL Shader language. If you are a beginner or an advanced OpenGL programmer, you will both enjoy the easy GUI and powerful. you are freed from having to write any OpenGL shader code and instead focus your ideas on shaders development.Please note that VR Shader man is a research tool, and is intended for research / personal use .

VR Shader man is a OpenGL applications. It uses GLUT, so it should be fairly portable. VR Shader man has drastically improved the Shader code coloring capabilities so that just by looking at a single identifier,It's easy it is to set constants and program the shader code. Any errors can get while writing a shader will be displayed in the output , Currently it provides the following features:

Texture object management
Bmp file loading
ASE file loading
OpenGL extension detection
Support for OpenGL 1.4 extensions

OpenGL 1.4 extensions including:
- vertex programs
- fragment programs

Support for OpenGL Shading Language extensions
OpenGL Shading Language extensions including:
GL_ARB_shader_objects
GL_ARB_fragment_shader
GL_ARB_vertex_shader

Obtaining, installing and running VR Shader man

Download VR Shader man 1.0 for Windows 2000/XP executable .

(for some reason ,you can't Download here , If you need it,please let me know, I can send you by email. my email address is ymxie@cse.cuhk.edu.hk)

Once you have get the executable, unzip it using winzip

so you will both enjoy the easy GUI and powerful

VR Shader man OpenGL 1.4 shader runing , like this.

VR Shader man OpenGL shader runing ,like this.

 

if you are insterested or think it need any improvements,please let me know.

However, I'd like to tell you that VR Shader man 2.0 is coming soon